Bully Video Game

Bully is a 2006 video game by Rockstar Games for the PlayStation 2, combining the Wide Open Sandbox gameplay of the Grand Theft Auto franchise with the fantasy of besting The Bully who made your own school years a living hell. In 2008, an Updated Re-release, Bully: Scholarship Edition, was released for the Xbox 360, PC and Wii. Rated 4 out of 5 by Miguel Pasamano from My Favorite T-Rated Game Ever Bully takes the RockStar tradition of groundbreaking original gameplay and humorous tongue-in-cheek storytelling to a new setting: the schoolyard. As a mischievous schoolboy, Jimmy Hopkins, you'll go through the funniness and awkwardness of adolescence, get picked on.

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Bully

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'So here I am, at probably the worst school in the country, whose alumni are nothing but arms dealers, serial killers, and corporate lawyers. Real scum. And that old creep thinks he can tame me? We shall see, my friend. I only give people what they have coming to them.'
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Bully is a 2006 video game by Rockstar Games for the PlayStation 2, combining the Wide Open Sandbox gameplay of the Grand Theft Auto franchise with the fantasy of besting The Bully who made your own school years a living hell. In 2008, an Updated Re-release, Bully: Scholarship Edition, was released for the Xbox 360, PC and Wii. This version featured a few exclusive missions, extra classes, new outfits and some minor improvements to the graphics.

Meet James 'Jimmy' Hopkins, a 15 year old boy with a checkered past, a head shaped like a potato, and a face like that of a bulldog chewing a wasp. He's just been dropped off at a 'prestigious' school in New England while his mother and fourth stepfather depart for their honeymoon cruise. This is Bullworth Academy and, far from being a prestigious seat of learning, it is in reality the worst school in the entire country. Having been repeatedly expelled from past schools for various counts of vandalism, violence, vulgarity, and insubordination, Bullworth is the last stop for Jimmy before Juvenile Hall. Naturally, trouble finds him the moment he steps on campus, in the shape of thugs always on the lookout for new kids to flatten.

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Bully Video Game

Only two kids at Bullworth are willing to befriend the freshman: effeminate pariah Petey Kowalski, and fellow hooligan Gary Smith. Jimmy soon discovers that Bullworth is in a state of constant turmoil due to the feuding of five cliques: the Bullies, the Nerds, the Preppies, the Greasers and the Jocks. Headmaster Dr. Crabblesnitch ignores the bullying that goes on, calling it 'school spirit'. Jimmy has no choice but to pacify the situation, one clique at a time, and keep his chances for a non-orange jumpsuited life afloat.

When the game was first announced, Moral Guardian Jack Thompson took issue with this game.note Finding out that the game was a lot less violent than the Grand Theft Auto series (no blood, let alone death) didn't stop him; maybe he just wanted to maintain his image of hatred for Rockstar. Other moral guardians claimed the game was going to let kids think bullying was cool. However, the storyline of the game encourages standing up for those too weak to stand up for themselves, and treats hitting girls, authorities, and young children as theworst crimes you can commit.

Bully video game trailer
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Bully Video Game Controversy

Among fans of the Wide Open Sandbox genre, Bully is fondly remembered for a few unique gameplay twists that set it apart from its 'big brother' Grand Theft Auto. While the quaint New England town of Bullworth is nowhere near as big as Liberty City or Los Santos, the developers manage to inject a great deal of personality and interactivity into the school and surrounding areas. Notably, there isn't a single randomly generated Non-Player Character in the whole game, and every character that Jimmy encounters—whether they're a friend, an enemy, or an unassuming pedestrian—has a name and a distinct personality.

Their personalities come with a wide range of interactions: whenever you encounter a character, you can give them a friendly greeting, insult and harass them (and apologize for it), flirt with them, play pranks on them, or challenge them to a fight. While roaming the school and the nearby town, you'll regularly run into the same characters who figure prominently in the story missions, and their behavior will often change to reflect plot points in the story. Even when you're brawling with enemies or running from the authorities, none of your foes are anonymous Mooks: every one of them has a name and a distinct role in the story, making every punch feel distinctly personal.

In 2009, scorer Shawn Lee suggested that a sequel was in the works. In November 2011, Dan Houser of Rockstar Games mentioned a potential Bully sequel in an interview about Max Payne 3. The interview, while promising, stated that work on Bully 2 certainly wouldn't begin until after Max Payne 3 was finished. Rockstar purportedly registered a Bully-related trademark in July 2013. In August 2017, there was a supposed leak of several character designs and environments.

Game
  • Absurdly Powerful Student Council: Not stated outright, but considering the elaborate class presidential elections, and the extreme levels of power the Head Boy is implied to have, one has to wonder.
  • Absurdly Spacious Sewer: The basement tunnels under Bullworth are big enough to hold an entire fighting pit, complete with chain link walls and an announcer's booth.
  • Academy of Adventure: Overlapping with City of Adventure, with the four districts of the city of Bullworth (Old Bullworth Vale, Bullworth Town, New Coventry and Blue Skies Industrial Park) and an insane asylum unlocked as you progress.
  • Actor Allusion: One of the townswomen says 'I hear Mr. Grant was once the star of the Scottish Stage.' Mr. Grant/The Hobo was voiced by Angus Hepburn, who is Scottish and is primarily a stage actor.
  • Adults Are Useless: Even the teachers who are nice in the storyline are just as bad as the others on the very rare occasions they're encountered in free roam due to game mechanics. However, Dr. Crabblesnitch does step in when he knows what is going on.
  • The Alcoholic: Mr. Galloway, who drinks due to stress, and Rudy, the hobo who believes he is Santa.
  • All Girls Want Bad Boys:
    • Jimmy gets the affection of every girl in school over the course of the game, despite not being what you'd call a looker.
    • Most of the girls think Johnny Vincent is hot.
  • All Guys Want Cheerleaders: Pretty much what Mandy Wiles' popularity runs on.
  • All There in the Manual: There's almost no way to match the various adults in town with their names. The data files for the characters included the names, though, and some hex editors over on the Bully Wiki exhaustively worked out who was who.
  • Alpha Bitch: Mandy, head cheerleader who mercilessly teases nerd girl Beatrice. She also keeps up a steady stream of catty remarks against Lola, who is her top competition for 'hottest girl in the school'. Subverted in that it's hinted she's actually a somehow decent person whose attitude stems both from peer pressure and insecurity, and she eventually mellows after her fall from grace.
  • Ambiguously Brown: Edgar Munsen.
  • Ambiguously Gay: Pete is accused of homoerotic leanings, such as when Gary asks him if he's watching the swim team for the girls or boys (and the only answer he can muster is a lame 'shut up'), and when he made a really awkward joke about Jimmy becoming a male stripper.
  • Anachronism Stew: The Bullworth region appears to be caught in a time warp. The game is ostensibly set in the present (there is reference to the school banning MP3 players, Mr. Galloway mentions the Internet during his questline, Jimmy receives a digital camera during the Photography class, and the map of Europe in Geography class added in Scholarship Edition features modern-day political layout, as opposed to, say, featuring the USSR), but the cars, computers,note and the Preppies look like they came out of The ’80s, while the Greasers are a throwback to The ’50s. One of the arcade machines has the date of release for its game as 1995. Word of God has it that Rockstar wanted both adult and teenage gamers to be able to enjoy it, and thus, they threw in elements from multiple time periods rather than grounding it in one.
  • And Your Reward Is Clothes:
    • A somewhat weird example. Ammo for your weapons is dropped in fights, so the only thing you really use your money for is getting a haircut and expanding your wardrobe. The clothes don't really provide any benefits, and if you wear anything but your uniform on school grounds the prefects yell but do nothing else at you for breaking dress code.
    • The Black Ninja Outfit (which you get for completing the School Yearbook) and Green Ninja Outfit (2,000 successful hits with ranged weapons) both add bonuses to your character (Black makes you invisible to authorities to an extent, and Green increases damage, range, and hit ratio for ranged weapons).
    • In Scholarship Edition, the only reward you get for passing 3 of the 4 new classes are clothing. And those clothes are worse than useless, since if Jimmy wears them, people laugh at him instead of interacting normally, and he can't get kisses and ergo can't get the health bonus kissing rewards.
  • Art Shift: The pause menu screen is illustrated by monochromatic sketches of various characters, with a grotesque cartoonish style which doesn't match the relatively realistic character design of the game. This is justified since these sketches were made during development.
  • Art Evolution: The game went through a drastic one through development - Originally, the characters had a more cartoon-like style, with many of the characters being even more stereotypical in appearance than their final counterparts - Peanut looked like an Elvis impostor, Russell was more of a Barbaric Bully but lacked his lack of intelligence, the nurse looked barely human, and Earnest was more of a stereotypical nerd than his final design. Hell, even the Prefects looked more barbaric (they carried batons - it was changed to paddles before being cut altogether) than their final counterparts. Eventually, the game switched to the more realistic style the game kept, before ditching most of the cartoon-like design elements.
  • The Artifact: A character named Bob was removed from the game fairly early on in development for unknown reasons. Problem was that one of the very first cutscenes completed had Bob in it. So they just left him in that one cutscene.note
  • Artificial Atmospheric Actions: Several random NPC dialogues can sound very artificial to say the least. Not to mention, you can have a lot of fun with Kick-Me signs, sometimes even the prefects or the gym teacher will run over and kick a student with them. This also borders on the funny side of this. Because everyone 'resets' when you do something like go to class or enter a building, it's possible someone you beat up a couple hours earlier to ask you to run an errand for them. And the prefects never remember the Swirlie you gave them unless they witnessed you giving one.
  • Artificial Stupidity: Put down a volcano firework. No matter how many times you blew people up during the previous days, people will still gather around it and act surprised until it explodes in their faces.
  • Authority Equals Asskicking:
    • All the cliques are led by the toughest member.
    • The adults, including the female nurse in her late 60s, are always tougher than the students. Dr. Crabblesnitch, in his one non-cutscene appearance, has four times the stamina of any other character.
  • Asskicking Equals Authority: Once you beat up a faction leader, you are treated as The Dragon for the faction before moving on to the next one. Once you defeat every faction, you are treated as king of the school until Gary puts the final pieces of his plan into place.
  • Background Boss: The Earnest Jones boss fight.
  • Badass Normal:
    • Jimmy may only be fifteen (and quite a bit short for a kid of his age), but any teenager who can whoop that much ass singlehandedly is definitely a kid to stay away from. Entire cliques are frequently beaten into submission by his fists alone. Sheer numbers and even being bigger than him doesn't seem to help.
    • Russell Northrop is the single toughest random fight in the game, and is capable of beating up a pro boxer like Bif Taylor. He's also your first boss fight. Post-Heel–Face Turn, we see him doing such things as holding a shopkeeper in Old Bullworth Vale off the ground by the neck with one arm, chasing off two prefects, and stealing a police motorcycle, something not even Jimmy can do. His simple-mindedness also makes him the only person largely immune to Gary's manipulations.
  • Barbaric Bully: Subverted. As the title of the game would suggest, a big portion of the named characters could be considered 'bullies' in some way or another, but the only clique in the game that's explicitly called 'the Bullies' is composed exclusively of dimwitted thugs who'll fight anyone they run across for the hell of it. Then again, the leader of the Bullies (Russell Northrop, a hulking giant who's barely capable of forming a coherent sentence) is a textbook example of this.
  • Bare Your Midriff: Zoe and Lola, except during the winter. There is an unused model for Pinky in the game's data files that has this as well.
  • Battle in the Rain: The first occurs on the football field, during a nighttime brawl with the Jocks. The second happens on Bullworth's steeple during the chase with Gary.
  • Beautiful All Along: Averted with Beatrice Trudeau, who holds the trope itself in disdain.
  • Big Bad: Gary Smith.
  • The Big Damn Kiss: Zoe and Jimmy finally kiss at the very end of the game.
  • The Big Guy: Russell Northrop post Heel–Face Turn.
  • Bi the Way: Jimmy has the option of romancing and kissing certain boys in each clique. Though there is never anything mentioned about it in any dialogue or plot.
  • BFG: The Potato Gun. Probably the closest you're going to get in a T rated game about going to school.
  • Black and Nerdy: Cornelius Johnson.
  • Black and White Morality: Play the game a few times and be surprised at how morally ambiguous it isn't. While Jimmy is well aware that he's not the nicest kid around, he's a saint compared to a lot of the people he fights.
  • Black Comedy Rape: Jimmy helps the (extraordinarily ugly) cafeteria lady Edna slip sedatives to a male teacher; she then takes him inside a nearby motel for the presumed and implied purpose of sex, and it's played for laughs. Imagine the Moral Guardians' reaction if the sexes were reversed...
  • Bland-Name Product:
    • 'Aquaberry' brand clothing is a portmanteau of real life British clothing brands Aquascutum and Burberry.
    • Grottoes and Gremlins.
    • Characters encountered in the games hit the Player Archetypes as well. Most of the Nerds consider roleplaying the 'high point of human achievement.' On the other hand, the townie kid Duncan is a fan of the game because you can 'kill things and take their stuff.'
  • Bloodless Carnage: Jimmy and Gary manage to fall through a glass skylight and end up without a scratch on them.
  • Boarding School of Horrors: Bullworth Academy, hands down. Good luck trying to survive a year, let alone three, without physical and/or psychological damage.
  • Bond One-Liner: After beating the Mascot and stealing the costume, Jimmy quips...
    'Sometimes you just gotta take the bull by the horns.'
  • Boring Insult: Don't call Gary boring...
  • Boss Battle
    • Final Boss: Against Gary Smith. While on foot he's no tougher than standard mooks (considering the fact that he's not as experienced in brawls as Jimmy), chasing him across the steeple of Bullworth requires you dodging bricks he throws at you while negotiating the steel bars and the rocks hurled from wheelbarrows while climbing ladders if you want your health up for the final showdown. He also counts as a Fisticuffs Boss; the prefects confiscate all your weapons before the battle, leaving you to face off against Gary with your bare hands.
    • Background Boss: Against Earnest Jones, leader of the Nerds, who fights in the background.
    • Bullfight Boss: Against Russell Northrop and the Mascot, the latter being literal.
    • Flunky Boss: Against Derby Harrington. He starts off fighting you alongside his minions, then after beating them up he hops behind a counter (where you can't hit him for some reason) and then shouts, 'Give me a hand in here boys!' and gets more preppies to come after you.
    • 'Get Back Here!' Boss: Against Davis White, who starts off with a lengthy chase before Jimmy traps him on a scaffold. And during the final fight against Gary, you have to make your way across an obstacle course while he throws bricks at you. To a lesser extent the fights against Johnny Vincent and Edgar Munsen have chase sections as well.
    • High-Speed Battle: Against Johnny Vincent, fought on a bicycle. However, you don't actually need to get on a bike for that since you could literally get in a corner (after taking out his boys) and fling slingshots at him.
    • Tennis Boss: Against Ted Thompson, who can only be beaten by throwing his explosive-laced footballs back at him to take out his bodyguards and then tackling him.
  • Boss Dissonance:
    • Easy Levels, Hard Bosses: Taking on the mooks of the various cliques isn't difficult, but their boss fights are always challenging and include a special gimmick of some sort.
    • Hard Levels, Easy Bosses: Gary Smith, on the other hand, is fought after a Marathon Level in the middle of a war zone, with Jimmy having to bring down the majority of the school's population before getting to him, but his lack of fighting experience puts him far from being the hardest boss in the game.
  • Boss in Mook Clothing: Bif and Damon are the toughest, strongest members of the Preppies and Jocks, respectively, but both can be found randomly wandering around Bullworth like normal students. It's rather hard to tell Bif apart from the rest of his clique. Averted with Russell, who is also randomly present but is actually a boss and is obviously different from the other Bullies. Ironically, in the storyline, you fight these three in order of most to least dangerous.
  • Bottomless Magazines: The slingshot, although it makes sense because the average ammunition for a slingshot is pebbles and small rocks.
  • Bowdlerization: There were a few cutscenes viewable in the game trailers that didn't make it to the final version, probably because of all the negative publicity the game was getting pre-release. Makes you wonder what got left out that no one knows about. Most but not all of these were re-added in Scholarship Edition. Also, the entire game was renamed to Canis Canem Edit, Gratuitous Latin for Dog Eat Dog, for the initial release in the PAL regions.
    • One of the relatively recent discoveries is that at one point, the older girls were modeled to wear sexy underwear in the dorm. It's more surprising that this idea made it far enough for the characters to be designed than that it was removed from the game.
  • Brats with Slingshots: Official artwork and screenshots seem to play up the slingshot as Hopkins' Weapon of Choice, though other students use their own slingshots throughout the story and in free-roam.
  • Breaking Speech: Gary delivers one to Jimmy.
  • British Education System: A major influence, particularly in the use of the Prefects and Head Boy.
  • The Bully: Aside from the actual clique referred to as the 'bullies', you also have the preppies, greasers, jocks, and townies. Even the Nerds pick on non-clique kids who happen to wander by the library. Actually, almost everyone in the entire game is a bully in some respect, including a few of the teachers (Mr. Burton and Mr. Hattrick spring to mind), the exceedingly rude townsfolk, the prefects, Gary (to an exceptional extent), and sometimes even Jimmy himself.
  • Bully Hunter: Jimmy is the Trope Codifier.
  • Bullying a Dragon: Some students sometimes try to fight back when being caught by a prefect or a teacher, with predictible consequences.
  • Burger Fool: Jimmy gets a job where he has to dress up in an awful yellow and red uniform with a hat shaped like a box of fries and deliver burgers.
  • Butt-Monkey:
    • The Nerds are, in their own words, 'laughed at and mercilessly bullied by just about everyone.'
    • Pete is, in his own words, 'too cool to be a dork and too dorky to be anything else.' Gary picks on him endlessly and even his only friend, Jimmy, doesn't treat him with much respect. In addition, the Nerds won't accept him into their fold because they feel he is too dorky for comfort.
    • Constantinos. He's constantly complaining about how poorly he's treated on a daily basis. There's also a minigame where you have to beat him mercilessly with a soccer ball, and a mission where you have to annoy him, beat him up, and steal his mascot costume.
      Constantinos: 'As usual, the world takes an enormous crap on my head!'
  • But Not Too Gay: The game went to a fair amount of effort to establish all the boys who Jimmy can kiss as bisexual. Cornelius pines for Mandy, Gord dates Lola, Trent and Duncan are both girl-crazy, Kirby at least likes women's feet, and can sometimes be seen holding hands with Mandy. Vance is sometimes thought to be fully gay, but he can occasionally be seen making out with girls and has a couple hard to catch lines of dialogue about hanging out with them. Interestingly, the deleted character Bob was Manly Gay and openly disliked girls.
  • Camp Gay: Gord Vendome. Although he's canonically bisexual, the voice and fashion obsession plant him in this camp.
  • Can't Get Away with Nuthin': Jimmy vandalizing the Town Hall leads to getting expelled.
  • Canon Discontinuity:
    • On the official Bully website, there were some canon differences from the game. Most notably was Tad Spencer, who was prominently introduced on the website before the game came out as Tad Smith-Althorp Smith. Then, when the 'Facebook' section of the website was released months after the game, the old name errors were still there, along with a few new ones.
    • And of course, the character whose name the game designers couldn't keep straight, Clint aka Henry. The name 'Clint' is never used in Bully. In Bully: Scholarship Edition, he's mainly called Clint, but they missed a few instances of Henry. He was credited in both games as 'Clint (aka Henry).'
    • You can find a very brief instance when you enter the Nerd hideout in the Dragon's Wings basement. If you zoom in on the books next to the Grottos and Gremlins set using your camera, you'll notice that they're actually titled 'Goblins and Gremlins'.
  • Car Fu: Cops are absolutely relentless in chasing Jimmy in their jeeps, even plowing into his bike from behind. This launches Jimmy to the ground if the car connects.
  • Cast of Snowflakes: Every character in the game is unique. One of the minigames revolves around finding all 60 students and taking photos of them. Add the various school staff and townsfolk to that 60, and the game has over 100 characters.
  • Cat Fight: Kissing a girl in front of another girl will cause them to break out in one.
  • The Cheerleader: Mandy is never out of uniform and is very close to the stereotypical portrayal of cheerleaders. There are three other girls on the squad (Pinky, Angie and Christy). They're not as mean as Mandy, but they're meaner while in their cheerleading outfits than they are the rest of the time.
  • Chekhov's Gunman: During Chapter 2, you can see Gord on a movie date with Lola. By the time Chapter 3 comes around, news of it has gotten back to Lola's perpetually enraged boyfriend, Johnny Vincent...
  • Cherry Tapping: It's possible to win fights, including some boss fights, by giving your opponent a wedgie. The wedgie does a little bit of damage, and if their lifebar is low enough...
  • Children Are Innocent: About the nicest people in the game are the primary students, who happily wave to Jimmy should you greet them. They still have residue of a soul left. However, even they can delve into mischief or violence at times, such as Pedro asking Jimmy to stuff other students into trash cans, or Sheldon wanting him to pull the fire alarm. They can also rarely be seen around campus fighting bullies, or will fight Jimmy himself if he shoves a camera in their face when they're already upset.
  • Christmas Episode: Not really an 'episode', per se, but the first half of Chapter 3 definitely qualifies. At this point, the entire town will be blanketed with snow, and a number of locations will be festively decorated for the holidays. Then, of course, there are the Christmas-themed missions, which must be completed in order to move onto the Greaser missions.
  • The City Narrows: The Greasers and Townies make it a point to live on the wrong side of the tracks.
  • Climbing Climax: A few. Jimmy must fight his way to the top floor of Harrington House where the greenhouse is located. The final mission concludes with a mild obstacle course atop Bullworth's bell tower, which is undergoing restoration.
  • Clingy Jealous Girl: Any of Jimmy's harem is this, as if they see you flirting with another girl they will attack her and possibly you.
  • Clique Tour: In the mission 'This is Your School', Gary shows Jimmy the four cliques of Bullworth Academy at the cafeteria: the Nerds, the Preppies, the Greasers and the Jocks.
  • Closet Key: Russell Northrop is Troy Miller's closet key.
  • Colour-Coded for Your Convenience: Every group of kids, including non-cliques, have their own dress style and colour that is for the player tell them apart: Non-Clique students wear dark teal uniforms, bullies wear white polo shirts, nerds wear green astronomy club vests, preppies wear cyan Aquaberry sweaters, greasers generally wear brown leather jackets, jocks wear blue sports gear and the townies wear orange shirts and vests.
  • Combat Pragmatist: Jimmy has no problem fighting dirty, up to and including tripping the opponent, kicking them while they're down, kneeing them in the groin, slamming them against walls or furniture, or even using weapons. Of course, while boxing, Jimmy fights fairly.
  • Completely Missing the Point: When Jimmy expresses disbelief that Lola would have anything to do with Algie, Earnest agrees with him - because it's 'preposterous - everyone knows Algie likes blondes.'
  • Cosmetic Catastrophe: Edna puts one some makeup for her date with Dr. Watts. It only makes her look even worse, literally like a clown.
  • Crapsaccharine World: Bullworth Academy could be seen as this. It certainly looks nice from the outside, with the elegantly maintained grounds and main hall with chandelier and wooden bannisters on the staircase, plus a student body consisting of rich and/or gifted kids - 'the leaders of tomorrow'. Of course, any part of the school that isn't kept up for appearances' sake is a dump, and the school doesn't really advertise the reform school candidates.
  • Crying Wolf: You can pull the fire alarm a lot. Chances are the fire department only come when someone physically calls them considering how often you hear the fire alarm getting pulled (even one of the non-clique students says, 'Oh boy! A fire!' if you pull the fire alarm).
  • Cultural Translation: In the French translation, 'Blousons noirs' ('Black Jackets') may look like a weird way to translate the name of the Greasers' clique. It's actually the French equivalent of the Greaser subculture.
  • Cutscene Incompetence: Any time Gary and Jimmy interact after Gary's Face–Heel Turn, Jimmy basically loses all ability to act while in Gary's presence. Gary badmouths him and turns other kids against him with inexplicable effortlessness, and Jimmy can't even bring himself to call Gary a liar let alone punch him in the mouth. There's also a mission in Chapter 5 where he asks Zoe to distract a pack of Townie kids so he can sneak by, when the player could have beaten them all easily.
  • Deadpan Snarker: Plenty. This especially goes for Jimmy and Gary.
  • Dean Bitterman: Dr. Crabblesnitch, although subverted in that he's also a Reasonable Authority Figuredespite being a Dean Bitterman. He scoffs at the idea that bullying is a problem and that his staff is corrupt, but when handed proof of such he takes the right action immediately. But, if that proof isn't iron-clad, expect to be labeled the troublemaker.
  • Deconstruction: Jimmy forces all of the school cliques to unite in the name of peace. It falls apart in less than 24 hours. This is a parody of the idealized high schools which exist in the minds of John Hughes and Peter Engel.
  • Defeat Means Friendship:
    • Although all the cliques accept Jimmy to varying degrees after he beats their clique leaders, Russell fully becomes Jimmy's friend after they fight.
    • Spoofed regarding the Nerds. Jimmy wants their help to take on the Jocks, but they want nothing to do with him. He's forced to beat them up and invade their observatory, and when their leader Earnest finds his offer of friendship questionable (since he just beat him up) Jimmy snaps 'We're buddies!'
    • One humiliation is the inverse: an offer of friendship by extending the hand, followed by painfully twisting the arm of the target.
  • The Determinator: In the boss fight against the Jocks, Damon West is pelted with exploding footballs. He dusts himself off and proclaims that a little blood never hurt anyone.
  • Developers' Foresight:
    • Throwing food in the cafeteria will result in the students starting a food fight.
    • Entering a swear word during the English classes, only available during English 2, will prompt an amused reaction from the teacher instead of the usual response.
    • In 'Weed Killer', Jimmy has to disguise himself as a Prep and infiltrate the Harrington House in order to kill Derby's rare plant. When you first enter the house, you'll find Gord and Parker conversing in the living room; beating them up is entirely optional. However, if you do choose to fight them, Tad (who you encounter upstairs) will hear the ruckus, but will merely shrug it off and assume that they were just wrestling each other.
    • There's an alternate way to defeat Johnny and Earnest in 'Complete Mayhem'. Rather than fighting them head-on, you can run into the bathroom. Once they catch you there, you can drag them to the nearest toilet and give them a swirly to take him out instantly.
    • Normally, if Jimmy wears the Mascot outfit, the girls in the game will point and laugh instead of kissing him. However, in the mission 'Discretion Assured,' he gets a kiss from Mandy - and it's also likely that he'll be wearing the Mascot outfit, since he had to for the previous mission. As such, the game contains a cutscene where, if he's wearing the Mascot outfit upon completing the mission, Mandy will kiss it on the nose.
    • With the use of mods, you can play as a female NPC. If you enter the boys dorm, you'll get a trespassing offense. If you enter the girls dorm, you'll be in the clear (although the girls will act as if you are a boy). If you actually interact with Ms. Peabody while in the girls dorm, she'll politely greet you.
    • If the player somehow gets projectiles to use for the final fight, either via PC mods or cheat codes, the mission is programmed to automatically fail if they are used against Gary. The developers went out of their way to program this, likely so that it doesn't become possible to KO Gary during the chase and glitch the game.
    • In 'Save Algie', it is possible to ignore Algie's warning to not use the first floor boy's bathroom and go in anyway. Two Bullies are waiting in the bathroom, which requires you to beat them up. Algie will use the bathroom after, only to demand going to the second floor as there's no lock.
    • In portions of the game set during the winter months, Jimmy can pick up snowballs and throw them at NPCs. If you do this to other students, they will react appropriately and throw snowballs back at you.
    • There are a few missions where there are interesting ways to fail it - for example, shooting out the speakers during Earnest's speech during the mission 'The Candidate', or pulling the fire alarm yourself and blowing your cover in 'Panty Raid.'
    • If Jimmy gets busted by the cops just after 1:30am, the game will possessor to the next day and a cutscene plays showing him being driven to school by a police officer.
  • Devil in Plain Sight: Gary is such an obvious liar. His choice in Halloween attire is also questionable. Sieg heil.
  • Disc-One Nuke: The classes are unlocked very early in the storyline (though a few of them are unavailable before Chapter 2's beginning). Then, you can choose to not advance the plot before fully completing all the available classes, which means that you'll benefit from some very interesting perks (fully unlocked social skills from the English class, kissing girls grants a full health bonus and is free thanks to the Art class, the chemistry set can craft all the items and has unlimited uses thanks to chemistry) before the middle of Chapter 1.
  • Disco Dan: It seems that the Greasers are stuck in the '50s, daddy-o.
  • Disappeared Dad: Jimmy's father isn't seen or mentioned. Only his mother and fourth stepfather are seen.
  • Does Not Understand Sarcasm: The drunken Santa. Every other character just brushes it off when Jimmy starts snarkin'.
  • Double Standard: Rape, Female on Male: The protagonist helps the cafeteria lady slip sedatives to a male teacher; it is strongly implied that she aims to take him home and rape him. Imagine the reaction if the sexes were reversed.
  • The Dragon:
    • Jimmy to Gary initially.
    • Bif Taylor to Derby Harrington, Norton Williams to Johnny Vincent, Damon West (who has a bit of The Starscream in him) to Ted Thompson, Omar Romero to Edgar Munsen. Edgar becomes this to Gary at the end to an extent, as his bothering of Jimmy was caused by him working with Gary.
  • Dressing as the Enemy: One mission has Jimmy dress up as a Prep to kill Derby's plant. Though you can also get clothes to match the other cliques. He also dresses up as The School Mascot once, as well as an asylum warden.
  • Drill Sergeant Nasty: Mr. Burton acts this way during gym class.
  • Driven to Suicide: There is an audio file of Mr. Hattrick mentioning his wife committed suicide and saying it was most inconsiderate of her.
  • Drowning My Sorrows: Mr. Galloway, when asked by Jimmy, makes a speech on how he tried various methods to reduce stress, and that only scotch makes them fade away.
  • Dummied Out: Quite a lot of dummied out content in this game:
    • Hattrick Manor's indoors. Apparently, early on in the game's development, Jimmy was going to have to break into the house. That idea was scrapped, but they left what little of the inside of the house that had been finished, in the game. It can be accessed by jumping with a bike and falling through the roof.
    • There was a dummied out mission in Chapter 3 that involved Lola bringing Tad to New Coventry and Jimmy having to defend Tad by sniping Greasers with his slingshot.
    • There was a part of a mission in Chapter 5 where Jimmy was going to make a bunch of townies pass out by releasing Ether gas. His audio for it is still in the files.
    • Some weapons didn't make the final cut as well. Some are understandable (BB gun, Police Baton), while others (Joke Candy, Devil's Fork, and a Super Spud Gun) make you think why they cut it out.
    • Gloria Jackson was originally intended to be an older girl and a potential girlfriend for Jimmy. Her flirting and kissing dialogue lines are still in the data files.
    • There were two shopkeepers (named Nate and Floyd) who worked in music shops that were cut. It's believed that they may have been used for uploading music to the game - a function not supported by the Wii, but that would have been by the Xbox. However, the Xbox version of Bully was cancelled and so Nate and Floyd were removed.
    • Several missions were dummied out of Bully. Most of the 'bonus missions' for Scholarship Edition were dummied out missions that were added back in.
    • Out of all the teachers introduced in the original Bully, Neil the shop teacher, is the only one who doesn't appear outside of his class, which is weird since he has a full set of dialogue. It's possible he was removed because he has lines about fascism and politics.
    • According to these unused audio files, the 'Halloween' mission was going to be quite different. Originally, Jimmy's Halloween pranks included tossing a dead rat into the girls' dorm, feeding Edna a piece of vomit-inducing joke candy (an item that was also dummied out of the game), placing a 'Kick Me' sign on a nerd, and hitting Mr. Burton and Dr. Slawter with itching powder while they were distracted by Petey. Also, the final version cuts one of Petey's lines in half, since it contained dialogue about the cut pranks, along with a rather strong profanity.
      Petey: Wha-what the hell?! I've been kicked in the balls, reported to the principal, and you guys are messing around with dog shit?! I'm outta here!
    • There's some audio in the game's files about Jimmy failing to land a skate trick, indicating that there was going to be a skate park in the game at one point.
    • A cutscene where Jimmy briefly talks to Petey about taking down Edgar Munsen and the Townies was cut, along with a scene that took place before the Edgar battle, in which he and Jimmy verbally confronted each other before fighting.
    • Game files include models of Pedro De La Hoya and Sheldon Thompson (the two boys among the little kids group) wearing pajamas, but they never spawn in the boys dorm, while the three younger girls in pajamas can be encountered when trespassing in the girls dorm. Since prefects never enter the boys dorm, Pedro and Sheldon have probably been removed from the place to make sure it's impossible to abuse them without facing consequences.
    • There is a partially-unused winter model for Zoe intended for Chapter 3. While most of the Townies do spawn as early as Chapter 3, Zoe is not one of them, and can only be seen in races, where the model is used. The model isn't even remastered for the later editions of the game, which causes a glitch with the eyes appearing solid white.
  • Eagleland:
    • To quote Jimmy:
    'It's America! We go in there with threats and bribes until we get what we want. If all else fails, we beat the crap out of everyone.'
    Russell: Russell likes to hurt people...For Peace!
  • Early-Bird Cameo: The mascot appears in the nerd hangout in a picture detailing the plans against the jocks that gets enacted later on.
  • Early Game Hell: The very first chapter traps you in Bullworth Academy with no safe places except directly inside your room. You have no resources but your fists (and even those are limited until you get in some gym time and hobo lessons), you haven't completed any of the classes at first, and the bullies (your enemy for the chapter) consider the boys' dorm to be their particular turf. It's much easier to get knocked out if you're not careful.
  • Easily Forgiven: Gurney's setting the school gym on fire should have, realistically, landed him in actual prison for years. Once the fire's out it's never mentioned again, and Jimmy doesn't seem to hold the fact that he nearly killed 3 people against him.
  • Edible Ammunition: Jimmy's potato gun, naturally.
  • Elaborate University High: Justified in that Bullworth is a Boarding School.
  • Enemy-Detecting Radar: Jimmy has one that rivals Solid Snake's. No explanation, just for ease of gameplay.
  • Enemy Summoner: If you're on terms lower than 45% with any clique and you step foot near a stronger member, expect other members to start helping them in a matter of a few seconds. This is particularly annoying with the Jocks, where Damon's on-sight attacks are followed by most other Jocks on campus coming to help.
  • Even Bad Men Love Their Mamas:
    • The way Gary makes Russell fight Jimmy is by 'claiming' Jimmy said something about his mother and some barnyard animals. Thankfully, once Jimmy knocks some sense into Russell, he tells him Gary lied.
    • Tad has a bad relationship with his father, but he loves his mother. He gets extremely offended when Gary lies to him about Jimmy claiming his mother is legally his aunt.
    Tad: You've been rude about Mummy! Let's get this pauper!
  • Everytown, America: Apart from the Academy, the town of Bullworth is this played straight. The worst you can say about the place is that the policemen are fascist, child-hating goons.
  • Evil Teacher: Both Mr. Burton, the gym teacher, and Mr. Hattrick qualify.
  • Expy: Jimmy looks an awful lot like a younger version of James Earl Cash from Manhunt, another Rockstar game, and even has the same first name.
  • Extended Gameplay: 'Endless Summer.' Bullworth is your sandbox. Get going.
  • Face–Heel Turn: Gary Smith starts out as your friend but early on betrays you, although if you didn't see it coming you must be Genre Blind.
  • Fallen Princess: Mandy Wiles, after risqué photos are taken of her, blown up into posters and placed all over town.
  • Fat Bastard: Mr. Hattrick, the only real obese teacher in Bullworth, is also the meanest, as the plotline shows. Mr. Burton, while just being somewhat overweight, also counts.
  • Faux Action Girl: Zoe Taylor is a mild example. Although according to dialogue, she enjoys and is very good at fighting, she's as weak as all the other girls in the game if she's actually provoked.
  • Fauxreigner: Over half of the Preppy clique speak with faux British accents to sound more sophisticated than the 'paupers', and in Tad's case, because he is rather insecure and has a Foreign Culture Fetish for the British.
  • Fille Fatale: Lola Lombardi. She speaks in double entendres (bike races make her... excited), and she uses her looks to get homework help from Nerds and money from Preppies.
  • Fired Teacher: Mr. Burton at the end of the game. Not that it stops him from teaching gym. Mr. Hattrick is also fired at the end of a sidequest.
  • Five-Token Band: Each clique includes one black kid, one bisexual kid, and excluding the Bullies, one girl. The Nerds go for a Twofer Token Minority with Cornelius, who is black and bi, while the Jocks have two black members, Bo and Damon.
  • Flipping the Bird: Damon flips Jimmy off at the introduction of Chapter 4. The player never sees this because the camera angle obscures it.
  • Flushing-Edge Interactivity: The toilets and urinals can actually be used by Jimmy (though only to urinate), with a flush sound being heard should you choose to do so. You can also place firecrackers in the toilets. And if so inclined, you can drag another student over and give them a swirlie. All of this is purely optional, however.
  • Foreshadowing:
    • Pinky's first mission in Chapter 2 features Gord having a small fling with Lola. Later on, Gord's affair with Lola is the driving point for the start of Chapter 3.
    • Once you complete the Nerd Challenge in Chapter 3, the bedroom of the basement features a poster for 'Operation Trojan Cow', which comes into full effect during Chapter 4.
  • The Freakshow: This is an attraction at the carnival, including betting section for midget wrestling. These six exhibits are optional, but you're directed here by the photography class.
  • Future Loser: Osbourne (one of the town bums) used to be the star quarterback for the football team. Now, he's a bum, and the cheerleader he married 'couldn't wear her old cheerleading skirt as a garter.'
  • Game-Breaking Bug:
    • A glitch-induced one in the mission Glass House. Jimmy is frozen and unresponsive to the controls during the Mission Concluded screen, but Mr. Hattrick is not frozen, and will run up and bust Jimmy while the game ignores the player's controller input.
    • During 'Complete Mayhem', the game will not allow you to leave campus, lest you receive a Game Over. However, there is indeed a way to leave the school: go to the side alley by the library and follow the path until you reach the mine shaft. From there, you'll be able to reach the asylum grounds without getting a Game Over, and from THAT point, you can enter the town. All of the rioting cliques that fight each other on the school grounds will now spawn anywhere in town (even within the shops), and apart from a few cars that drive by, the place will be completely deserted (however, cops will still spawn if you attack the citizens in the cars). Once you approach the school gates, the game will shut down.
  • Gameplay and Story Integration: Jimmy kisses Zoe at the end of the main storyline's final cutscene. When you regain control of the game, Jimmy benefits from the health bonus granted by kisses when you pass the art classes.
  • Gameplay and Story Segregation:
    • You can actually beat up as many students as you want and merely get detention. Heck, you can even do stuff like beat up the faculty (if you manage to do this) and run into a prefect with a lawnmower or hit him with a shovel and you won't get expelled, whereas Crabblesnitch would have more than enough reason to do so. This is a case of Acceptable Breaks from Reality because one could get expelled before the story demands it. Plus, it's incredibly satisfying to give a prefect a swirlie and then watch as later in the day he appeared to have forgotten it. On a similar note, no matter how vicious or violent you are to the Bullworth citizens or the local police forces, the worst which can happen is a short trip to the police station.
    • Mr. Hattrick and Mr. Burton are both fired during the course of the story (after completing a series of sidequests, and at the end of the main storyline, respectively), but, after that, they are still teaching their classes. This is probably to ensure that their classes and the related rewards aren't Permanently Missable if you complete the quest before passing all the classes.
    • Prefects yell at you if you aren't wearing the school's uniform. They still do it near the end of the storyline, when Jimmy has been expelled and Crabblesnitch forbade him to wear the uniform. You can still wear it regardless without any consequence.
    • Every adult you meet during in free roam mode is a jerkass to Jimmy. This includes the teachers who seem decent during their own classes or the missions involving them. Thankfully, after completing Final Showdown they will start responding nicely...as long as Jimmy wears the right clothing.
    • When Jimmy is sent to Crabblesnitch's office after being busted, Jimmy's rule violations mentioned by Crabblesnitch are actually sentences randomly selected, which are picked without checking whether the player actually committed those specific offenses or not.
    • In the penultimate mission, Russell bashes an iron gate with a motorcycle and ends up bruised, with dirty and torn clothes. He then flees because the police are pursuing him. In the beginning of the last mission, Russell is hiding inside a warehouse, looking as messy as he did when he fled the police. If you go roaming between finishing the former mission and starting the latter, you may encounter Russell, standing in the open at his usual place, dressed with his standard clean clothes.
    • Once the storyline is finished, the game is locked into an eternal summer in which the same cycle of classes from the same schoolyear plays forever, even if you play with the sandbox for the in-game equivalent of several years.
  • Gang of Hats: Most cliques in the school. Each of the first four chapters deals with different cliques.
    • The Bullies all dress in white Bullworth shirts and are seen generally antagonizing random students around campus. They tend to hang around the main school building, the boys' dorm, and the parking lot.
    • The Nerds all wear green sweaters and are all either fat or skinny, are all majorly academic, into geeky culture and are treated as Butt Monkeys. Their territory is the library, but they're also often seen around the main school building.
    • The Jocks are on the opposite endof the spectrum and their tendencies are encouraged by Mr Burton. They tend to dress in sports gear and varsity jackets. They tend to hang around the gym.
    • The Preps all wear Aquaberry sweaters and have their own expensive luxury dorm in the form of Harrington House.
    • The Greasers wear fifties style leather jackets and hang around the auto shop and the poor part of town.
    • The Townies are students who have been expelled from Bullworth Academy and hang around the town instead.
  • Gay Option: Well, it doesn't really affect the overall storyline, but Jimmy can kiss one member of each clique if the player chooses to. And it's more like Bi Option anyway. Getting girlfriends is a mandatory part of the game. Boyfriends are strictly optional - unless you're playing the Xbox 360 version and want all the achievement points. Then you must kiss 20 boys for the achievement 'Over the Rainbow.'
  • Geek Physiques: The Nerds are either obese (Fatty, Algie, and Melvin) or skinny (Earnest, Bucky, Cornelius, Donald, and Thad).
  • Getting Crap Past the Radar: In the final room of the asylum there are various X-rays. One is appears to be a skull in profile with its jaw open. Right next to it is an X-ray of a pelvis.
  • Genre Blind: Jimmy spends most of the game inexplicably refusing to deal with/address/hunt down Gary, instead giving him free rein to make trouble behind the scenes.
  • Glass Cannon: The Nerds clique. They'll go down with just a few punches, but they tend to rely on very strong weapons to stop you from closing the gap.
  • Gonk:
    • Eunice Pound, the morbidly obese girl with a thick husky voice, small vocabulary and elephantine legs, embodies this, especially since 90% of the girls at Bullworth are way, way above average in looks.
    • Edna the lunchlady also definitely qualifies.
  • Good Is Not Nice: Jimmy embodies this.
  • Good Scars, Evil Scars: While Jimmy has a couple cute nicks on his head Gary has the cliche scar through the eye. Chad (one of the Preppies) has a fencing scar on his cheek.
  • Greater-Scope Villain: Derby Harrington's father. He doesn't appear in the game and is only mentioned in some lines of random dialogue, but he holds undue influence over the school and the principal and has quite a bit of responsibility for the general corruption and rottenness in Bullworth Academy.
  • Grey and Gray Morality: Most of the cliques are revealed to be a bunch of flawed kids, each making the best of the current social order. Gary, however, is demonstrably insane.
  • Groin Attack:
    • 'Nooo! I needed those!'
    • Best of all when assaulting a prefect: 'My nards!' a hilarious Bowdlerized version of the British slang 'Kicked in the nads!'
    • 'My girlfriend's gonna kill you! Ugh.'
    • 'Don't lie, Petey. Don't you lie. Because you know what we do to liars? We kick them in the BALLS!'
    • If you return the favor to Gary, he whines, 'OW! You can't do that!'
    • 'Ooh, nooo! My children!'
    • After hitting Russell, 'You hit Russell's Special Place!'
    • And in the mission 'Character Sheets', Jimmy himself suffers a crotch kick. In fact, there's even a stat for times kicked in the nuts.
  • Guide Dang It!:
    • What constitutes a 'good' snapshot in the photography missions isn't always obvious, which leads to some 'WTF?!' moments as you take the same picture over and over from slightly different angles and distances until you finally find one the game will accept.
    • 100% completion requires you to do plenty of things. Some of them are obvious (doing all the missions and completing the storyline, passing all the classes, finding all the collectible items, winning all races, completing all the clique challenges, take all the photographs for the yearbook, etc.), some of them aren't (pulling the fire alarm 20 times, giving 50 wedgies, going on all the carnival rides, picking 50 flowers, use a ranged weapon 1000 times, buying each available piece of clothing, etc.). Here's an exhaustive list of what counts in the completion meter.
  • Halloween Episode: The mission in Chapter 1, appropriately titled 'Halloween'.
  • Handsome Lech: Trent Northwick. Not only is he a handsome lech, he doesn't even sex discriminate.
  • Heel–Face Turn:
    • Russell Northrop and Edgar Munsen.
    • Played with in terms of the other clique leaders. Derby starts off as a Jerkass and a Smug Snake, but reluctantly accepts Jimmy as his leader until Chapter 6, where he starts to lighten up to him. Earnest gets some help from Jimmy during 'The Candidate', but suddenly becomes hostile in Chapter 5, only to resort back to forming an alliance with Jimmy after his defeat. This also occurs with Johnny Vincent, who gets Jimmy to help him take down Gord, but their alliance is cut short halfway through the chapter (resulting in another boss fight), but after his defeat, he starts to lighten up as well. Finally, Ted went from Jerk Jock to Jimmy's friend after the boss fight on the football field. In 'Complete Mayhem', all four of them turn hostile once again, forcing Jimmy to take them down one by one in a Marathon Level. By the end of the game, they can be seen within the crowd cheering Jimmy on, signifying that they've all made peace for good this time.
  • Hello, Nurse!: Ms. Philips, who is considered by far the most attractive teacher in the school.
  • Heroes Want Redheads: Jimmy's final love interest is red-haired Townie girl Zoe Taylor.
  • Hoist by His Own Petard: Hostile students occasionally stun themselves (or members of their clique) with their own petards or fireworks.
  • Hollywood Nerd: Subverted by Beatrice, who's actually closer to the Nerd trope played straight. The only thing worse than her fashion sense is her hairdo (and maybe her coldsores and braces). She could probably pull a Beautiful All Along if she wanted to, but she never makes an attempt to do so.
  • Homemade Sweater from Hell: Jimmy gets one for Christmas. It's an actual mission that requires he pick it up. And afterwards, he has to go back to the dorms to change out of it, subjecting himself to much shame and humiliation from the other students.
  • Hot for Student:
    • Jimmy mistakenly believes Ms. Philips is this for him.
    • Mr. Burton is into the female students, as Zoe explains, though made very obvious earlier by the Panty Raid mission.
  • Hot for Teacher: Jimmy and most of the other students have a crush on Ms. Philips.
  • Homoerotic Subtext: And not just the gay options, either:
    • Troy's crush on Russell - see Closet Key above.
    • On one mission you can see bully, Trent Northwick, and jock, Kirby Olsen, holding hands in line at the movie theater.
    • During the mission where Jimmy has to protect Earnest while he gives a speech, Earnest goes into unnecessary detail about how good-looking Ted Thompson is, with an odd, longing tone in his voice.
    • And for the distaff counterpart, Lola and Mandy are a little too insistent when it comes to how unattractive they find each other.
    • All Peanut ever seems to talk about is Johnny.
  • Hulk Speak: 'Russell SMAAAAASSSHHHH!'
  • 100% Completion: A load of achievements to achieve.
  • Idiot Ball: Apparently, Gary carries a bunch of these around and hands them out to people before he talks to them. All he has to do is tell them that Jimmy said or did something, and they believe him.
  • I Have the High Ground: One of the most common Artificial Stupidity among the NPCs is its inability to climb up to grab Jimmy. Thus you can simply climb up into a high ground such as a car or the reception table and the authorities won't be able to grab you.
  • I Know Madden Kombat: Some of the Jocks use football tackles when they fight. Also, Jocks and Bullies can be seen using baseball bats as weapons.
  • I Fought the Law and the Law Won: You can defeat some authority figures (notably prefects), but attacking them maxes out your trouble meter, meaning that if they touch you, you're busted then and there. Edward will even tell Jimmy 'You fought the law, and the law won!' when busting him.
  • Incest Is Relative: It's clearly stated, repeatedly, that the rich, preppy kids' ancestors inbreed frequently in the hope of keeping their family trees pure.
    Tad Spencer: 'First cousins is legal, my friend! Le-gal!'
    Pinky Gauthier: 'I don't really like [Derby], but he's my cousin. Our family wants us to get married. You know, keep up the tradition? It used to be brother and sister until it was made illegal. My aunt has four thumbs.'
  • I Need a Freaking Drink: Galloway says this if he is annoyed. Or exasperated. Or just whenever.
  • Interface Screw: Starts at 1:00 a.m. and gets screwier until 2:00 a.m., at which point you pass out.
  • Interface Spoiler: The yearbook. One can infer that Zoe being in the yearbook before she's reinstated in the school can only mean that she'll become a student eventually.
  • Jerkass: Apart from a few exceptions, everybody. The Jocks are bullies who pick on anyone who isn't athletic enough. The Bullies are, obviously, bullies who pick on anyone weaker than they are. The Greasers are violent delinquents who'll bully or attack anyone who crosses their path, enters their territory or just looks at them funny. The Preps are all stuck-up rich kids who think all other people are inferior to them simply because they have less money and aren't above telling them so. The Townies will insult and fight any Bullworth student and can be seen insulting or even fighting adults, which, in this game, is a major offense. The Townsfolk are pretty much grown-up Preps, and will treat you like shit simply for being underage. Even the NERDS, who are pretty much at the bottom of the food chain, act pretty rudely to anyone who isn't one of them and will happily bully anyone weak enough for them to get away with doing so. The most jerkass characters in the game, though, would have to be Gary Smith, Derby Harrington, Mr. Hattrick and Mr. Burton.
  • Jerk Jock: Ted especially, but all the jocks fit this to some extent, as do the Preppies.
  • Jerk with a Heart of Gold:
    • Jimmy, totally. Edgar Munsen counts as this too. He helps Jimmy quell the riot during the final mission despite the fact that he hates Bullworth and most of the students therein. Arguably, Dr. Crabblesnitch is one of these too.
    • Each clique has one student who's a Jerk with a Heart of Gold. Tom of the Bullies is still in the Bullies clique because his friends are, but sort of wishes they weren't bullies. Parker of the Preppies has the instincts to be nice and generous, although his fellow Preps don't let him use them. Lucky of the Greasers is an advocate of finishing your education and learning a trade. Of the Jocks, Luis does fairly well in classes and Bo has a good relationship with his family.
  • Kick the Dog: The Nerds do a bit of this during 'Stronghold Assault.' Algie taunts Petey for having no friends and being 'weird' and calls you a useful idiot, and all throughout they deride Jimmy's intelligence.
  • Kissing Cousins: At the beginning of the game, Derby dates his first cousin Pinky. This isn't just common but encouraged among the Preppies.
  • Large Ham:
    • Gary definitely applies to this, especially in the climax of the game.
    • Seth Kolbe. Sure, his apparent only task is to endlessly run after jerkasses, bullies and future criminals around the school, but there's not a single line where he isn't yelling. 'EEEVILDOER!'
    • During the end of mission 'I run this clique now' speeches, Jimmy hams it up pretty good himself.
    Jimmy: Who's the baddest?! Me! Who's the toughest?! Me!
  • Let's Get Dangerous!: If you mess up the bull dance in front of cheerleaders enough times they will attack you.
  • Lethal Chef: Edna, whose hygiene, cooking, and cleanliness are all...somewhat lacking.
  • Leitmotif: Each clique has their own theme that plays when they fight or chase Jimmy. The Bullies have a breakbeat techno theme, Preps have a jazz-organ New Wave theme, the Greasers naturally have a 50's rock n roll rumble theme, Nerds have an 8-bit techno theme, Jock's have an almost jock jam techno theme similar to the Bullies, and Townies have a hard edged surfer rock theme. Even Non-Clique kids get a variant on the standard theme when in fights.
  • Lighter and Softer:
    • Old concept art shows all the characters as rougher around the edges and uglier. Lots of them have muscles like pro wrestlers, Zoe's outfit was extremely stripperiffic, and the Prefects carried batons around and looked like jackbooted skinhead thugs. The game was, er, softened from this visualization.
    • The game on the whole is this compared to Rockstar's other high-profile releases before it, Manhunt and the Grand Theft Auto series. A T rated game with no blood, no guns (unless you count the potato cannon), and no killing.
  • Lightning Bruiser: Jimmy is able to outrun or keep up with just about everybody in the game, in addition to kicking much ass.
  • Loads and Loads of Characters: 65 students, 17 adults, 4 prefects, and that's only the characters from the school (there's also the town's cops, the store's owners, the Townies clique, etc.).
  • Malevolent Mugshot: Earnest's campaign posters feature him as this alongside a green or black backdrop.
  • Mall Santa: During the Christmas missions, you help Rudy (a drunken bum dressed as Santa Claus) sabotage a mall Santa that sets up in front of the town hall. Then you help him make his own 'workshop' and take pictures with children for profit.
  • Manipulative Bastard: Gary Smith, Derby Harrington.
  • Market-Based Title: The game was released as Canis Canem Edit (Latin: 'Dog Eat Dog') in the UK.
  • Minigame Zone: The Carnival has, among other things, go-kart racing.
  • Money for Nothing: You get cash for almost every mission you pass, regardless of whether it makes sense. Most of things you can buy are either useless (clothes that you can't wear on the school's ground unless you want to break the rules) or can be easily gained for free (crafting weapons with the chemistry set, picking flowers in front of the Girls Dorm, being rewarded a bike at completion of each Shop class, etc.). Paying is the only sure way to get a few specific things (having a Bully bodyguard, getting marbles or a paint spray, etc.), and you sometimes need to pay to advance the plot (a mission with the Preppies requires to get a haircut and buy their sweater), but the amount of money you get by completing main missions and errands is way higher than the amount of money you'll need on those occasions.
  • Mrs. Robinson: Teased, then subverted by Ms. Philips. She would've been the 'hot older woman' variation if it had been played straight.
  • Mundane Made Awesome: The game manages to make riding a bike feel like one of the most badass things ever. Once you've spent a substantial amount of time traipsing around the school (and running from enemies) on foot, it feels amazingly liberating to just jump on a bike and fly. Particularly since bikes can travel up and down stairs with ease, while the skateboard (which is unlocked earlier) can only travel down stairs.
  • My God, What Have I Done?: After her fall from grace and a period of soul-searching, Mandy comes to the realization that she probably deserves to be miserable for being mean to other people.
  • My New Gift Is Lame: Jimmy's Christmas sweater. Every NPC will howl with laughter as you pass by.
  • Named After Somebody Famous: Bo Jackson, who is one of the Jocks, is named after the former NFL and MLB star of the same name.
  • Nerd: A whole clique of them. And every nerd trope in the book is probably filled by at least one of 'em.
  • New Era Speech: Jimmy gives these each time he takes over a clique.
  • No Bisexuals: Averted, if somewhat heavy-handedly, as mentioned in But Not Too Gay.
  • No Celebrities Were Harmed: Lola Lombardi's appearance was based on actress Molly Ringwald in the '80s.note
  • No Indoor Voice:
    • Edna is a really bad offender, but several other teachers and students are close.
    • Mr. Burton, when asking Jimmy to go on a 'covert' Panty Raid mission, is practically shouting at him; it's a wonder the whole town doesn't hear him.
  • Noodle Incident: One takes place during the game. It's never actually mentioned what Johnny Vincent did to get committed. From what you're told of Johnny, it would be more likely he'd get arrested instead. Jimmy doesn't seem to care even though he does get him out.
  • Non-Giving-Up School Guy: Most of the teachers and prefects fall into this category.
  • No Swastikas: There are no swastikas on the SS officer uniform that Gary wears for Halloween.
  • Not So Different: Both Ted and Ernest share similar traits because they both display callousness towards others (Ernest shows traits of a social darwinist while Ted mocks Jimmy for defeating the Preppies and Greasers and basically saying that he's untouchable because he defeats linebackers daily. Ernest and Ted show perverted personalities towards women (Ernest in chapter 4 and Ted's campaign posters in chapter 1).
  • Obviously Evil: If the scar and somewhat creepy things Gary says at the beginning of the game don't tip you off, the SS uniform he wears for Halloween certainly will.
  • Only a Flesh Wound: Said by the nerd Melvin O'Connor if you beat him up.
  • Ooh, Me Accent's Slipping:
    • Juri's Russian accent subtly slips into an American one during 'The Gym is Burning'.
    • A strange instance occurs when the Chinese shopkeeper at Yum Yum Market speaks with an American accent during 'Tad's House', despite having a generic Chinese accent whenever you enter the shop.
  • Painted-On Pants: Lola always wears what looks like a leather or spandex variant of this.
  • Parental Abandonment: Jimmy's mother and stepfather are guilty of this. They fit the negative stereotype of parents with kids in boarding schools, since they dump him at Bullworth so they can go off on a year-long honeymoon.
  • Permanently Missable Content: In the original version of the game, this would happen to any mission you failed to complete before moving on to the next chapter, preventing you from getting 100% Completion. This was corrected in the Scholarship Edition which allowed you to do any mission you missed after completing the main game.
  • Pet the Dog: Several minor characters have these moments:
    • Parker Ogilvie seems to have a genuinely good nature beneath his preppy upbringing.
    • Bo Jackson and Luis Luna, both jocks, do relatively well in classes.
    • Norton Williams the Greaser has a pronounced sensitive side.
    • The entire Townie clique during the final mission.
  • Pintsized Powerhouse: Jimmy is shorter than most of the girls yet manages to effectively defeat everyone the school and town throws at him.
  • Plot Hole: Jimmy somehow knows who Edgar is and that he's actually the leader of the Townies despite not being established earlier in the story.
  • Poke the Poodle: Dress code violations will get you some annoyed comments from the prefects and will very briefly put them into condition yellow (making them slightly more likely to spot any shenanigans you might already be up to), but it's impossible to get busted just for being out of uniform. You can even come to class in your underwear and nobody will say anything.
  • Politically Correct History: Played with. The Greasers have a black member and a bisexual one. Greasers were prominent in the 1950s, which wasn't very kind to either minority.
  • Pretentious Latin Motto: Canus canem edit.
  • Pretty Fly for a White Guy: Poor Algie tries to speak in Ebonics to make himself appear cooler. Next semester, he is going to 'cowboy up,' for sure. Yo.
  • Proactive Boss: Before fighting Gary, Jimmy Hopkins is forced to give chase up to the roof of Bullworth Academy. All the while, Gary throws bricks at him when crossing thin scaffolding, and tries to tip carts filled with cinderblocks on top of him when he climbs up ladders.
  • Putting on the Reich:
    • Gary dresses up as an SS officer for Halloween. He wears a crew cut year-round, and his mania is highly reminiscent of ze Führer der Nation.
    • When Earnest runs for class president, his flags look oddly familiar.
  • Rage Helm: The Bullhorns' team mascot, whose costume Jimmy loots. The helmet's expression actually isn't too dissimilar from Jimmy himself.
  • Rainbow Pimp Gear:
    • The Black Ninja outfit. Other students will laugh at you for it, but it will make you almost invisible to prefects and other authority figures.
    • The Crash Helmet is this to a certain extent. You'll still be a laughingstock, but at least you won't get busted for not wearing a helmet on a motor scooter.
  • Really Gets Around: Small talk says Mandy does this, but the game implies that she doesn't. Lola actually does, but mostly no one talks about it because they don't want their ass kicked by Johnny.
  • Recurring Riff: The melody in the Nerd's Leitmotif gets reused and restructured in a number of the mission tracks, notably 'Defend Bucky', 'Defender of the Castle' as well as the Jock's boss theme, 'The Big Game'.
  • Rewarding Vandalism: Several missions involve smashing things, but the mission 'Smash It Up' might as well be the Trope Codifier.
  • Sassy Black Woman: Miss Peters, the music teacher. Though she first appears as a Hippie Teacher, she turns into this in the 'Nutcrackin' misson when Jimmy refuses to help her at first and she blackmails him by threatening to fail him.
  • School Nurse: Bullworth Academy has Mrs. McRae. She hates kids, is a fatalist, and chain-smokes.
  • School Teachers:
    • Apathetic Teacher: Mr. Galloway. While he's actually very popular with the students and doesn't seem to hate them, he does hate his job due to Mr. Hattrick's bullying, as he drinks heavily even while at work.
    • Fired Teacher: Two, and both are the rare examples of it happening to a Sadist Teacher. Happens to Mr. Hattrick when he's caught taking bribes from the parents of his wealthy students to give them good grade, and at the end to Mr. Burton.
    • Hippie Teacher: Miss Peters, the music teacher who only appears in the Scholarship Edition. However, she turns into a Sassy Black Woman in the 'Nutcrackin' mission when Jimmy refuses to help her at first and she blackmails him by threatening to fail him.
    • Hot Teacher: Ms. Philips.
    • Politically Motivated Teacher: Neil (the shop teacher) is an anti-government conspiracy theorist. Possibly for that reason, the game is set so he'll never spawn in free roam and can only be encountered in shop class.
    • Sadist Teacher: Quite a few teachers have their negative qualities, but the wealthy and cruel Mr. Hattrick and Mr. Burton are the worst out of all of them.
  • School Uniforms Are the New Black: Jimmy frequently visits the town near his school in his school uniform during his days off. Of course this is mainly attributed to the player choosing to do so as opposed to the character.
  • Seldom-Seen Species: Downplayed - the dogs in the game are all Staffordshire Bull Terriers, a dog breed uncommon in the US (due to legislation) but very common in the UK, the home of Rockstar Games.
  • Sexophone: In missions that finish with Jimmy getting a kiss from a girl, a quick saxophone melody plays.
    • The mission 'Carnival Date' has one that plays when you're about to kiss Eunice.
  • Shellshocked Veteran: The Hobo, who teaches Jimmy his fighting moves.
  • Shared Universe: With Rockstar's Grand Theft Auto and by extension Manhunt- though in this case it seems to span two different continuities! It came out after the final GTA III-era game was released (and hence shares certain props with them, mainly cars); but Bullworth Academy was sighted in the Show Within a ShowI'm Rich in Grand Theft Auto IV. Grand Theft Auto V also has a few references to this game (a movie called Sequel II (Sequel: The Movie originated here), and the occasional sighting of someone wearing a jacket marked 'Hopkins' at the Vanilla Unicorn).
  • Shooting Gallery: Fittingly, there's two of these at the carnival. One is a Wild West setting: targets include bottles (shoot), bandits (shoot), women with their hands up (don't shoot), and a star (shoot for bonus). The other is a baseball throw, with catchers (hit), batters (don't hit), umpires (instant game over), and a big glove (bonus).
  • Shout-Out:
    • One of the jocks is called Casey Harris. To probably drive the reference further, he's one of the few jocks who can be seen carrying a baseball bat with him at times.
    • The entire Greasers vs. Preps storyline is a giant homage to S.E. Hinton's The Outsiders. The Greasers even have a few lines that are direct quotes from the book.
    • Miss Danvers is a shout-out to a character in the novel Rebecca named Mrs. Danvers.
    • Jimmy can buy Holden Caulfield's Houndstooth Duffel Coat, and he calls his stepfather a 'phony.'
    • Provoking Ray Hughes causes him to say 'shkt! Lets go, bub!'. ('shkt' being the sound effect of adamantium claws unsheathingnote )
    • Monty Python and the Holy Grail: 'Tis but a flesh wound.'
    • After the school descends into total anarchy, Earnest is spotted wearing fatigues and a red bandana like Rambo.
    • Monty Python's Flying Circus: In Scholarship Edition, Music 4 requires you to play the Sousa's Liberty Bell March, which is also the show's theme song, albeit slowed down.
    • You can buy a Love Fist poster and the Scholarship Edition even has a Hair Metal style outfit just for fun.
    • The smaller of the two black Jocks is named Bo Jackson. If that's not a Shout-Out, then it's a huge coincidence.
    • One of the elves in the drunken Santa missions can be heard muttering 'I only wanted to be a dentist.'
    • Compare Jimmy's default look to Butch in Pulp Fiction: shaved head, short and stocky build, unzipped tan jacket, white t-shirt with no logo and heavily faded blue jeans. Maybe it's no coincidence that Jimmy fights like a pro boxer after getting training from the hobo.
    • In the Character Sheets mission, one of the bullies says 'I'll kick you in the nuts, then you kick me in the nuts and the first one to fall loses.'
    • For completing Music 3, you are rewarded with the Musical Note Pajamas outfit, which includes a shirt that looks nearly identical to the piano-and-notes shirt Michael Jackson wore in the 'Beat It' video.
    • The Final Boss music is based on the general use score track 'Cold War' by Chris Payne and Paul Rogers. It's also used in the Dante's Theater level in Rainbow Six: Vegas.
    • The Extended Gameplay of the game, once the player has finished the main storyline, is called 'Endless Summer,' which is literally true since it takes place during summer vacation and has no end. It's also a reference to the surf documentary and famous Greatest Hits Album by The Beach Boys, both of which share the same name.
  • Shower Scene: Mandy in the 'Paparazzi' mission. Since this is a T rated game, we see nothing. There's a scene in one of the video trailers that's a close-up of Mandy's legs while she's wearing the towel, which was cut from the final version of the game.
  • Shows Damage: During the boxing minigame, the opponent's face becomes more bruised while his health meter decreases.
  • Sibling Yin-Yang: The siamese sisters that work at the carnival Freak Show. Delilah is quite beautiful, gentle, likes working at the carnival, has aspirations and enjoys all the attention she gets for being a conjoined twin. Jezebel, on the other hand, keeps bragging about how much she hates the world and everyone around her, is disgusting as she doesn't take care of herself and claims to like eating bugs, and apparently likes doing pretty disturbing things.
  • Slapstick: The way students trip on marbles and banana peels borders on it, but if you run someone over with a go-kart? They rocket straight up into the air.
  • Small Name, Big Ego: Gordon Wakefield, who's convinced he's a brilliant intellect, a ladies man, and a lethal fighter, when in fact he's none of the above:
    'What a stupid question. Of course I'm the center of my universe!'
  • Smug Snake: Gary Smith is the 'bastard whose supposed magnificence is really the rest of the cast grabbing Idiot Balls' version. Derby Harrington is the 'good' version.
  • The Smurfette Principle: The cliques all have only one girl, except for the Bullies, who don't have any:
    • The Nerds: Beatrice.
    • The Jocks: Mandy.
    • The Preppies: Pinky.
    • The Greasers: Lola.
    • The Townies: Zoe.
  • Snowball Fight: You can engage in these during Chapter 3, when it's winter (to do so, you have to go to a grassy area, make a snowball there, and then chuck it at someone to start the fight).
  • Soundtrack Dissonance: During 'Movie Tickets', this smooth, jazzy saxophone song plays as you are about to kiss Eunice, the ugly girl of the school.
  • Spiritual Successor: Find a review of this game in a British magazine that doesn't mention the ZX Spectrum classic Skool Daze.
  • Spoiled Brat: Many of the Preppies. Pinky is the most well-known (see quote below), but other Preppies qualify. Chad threatens that his father will sue if someone hits him too hard, Parker expresses disbelief that Gord's father would actually make him work...
    'I'm a PRINCESS! And I need people to do things for me! So hurry up, because I wanna be FIRST!'
  • The Starscream: Gary, as he's your ally at first, but it's pretty damn obvious he's going to double-cross you before too long. Ironically, Gary actually accuses Jimmy of this, which is why he decided to double-cross you first.
  • Statuesque Stunner: With the exception of Eunice, all of the older schoolgirls are easy on the eyes and noticeably taller than most of the other students. Even Beatrice.
  • Stealth-Based Mission: Two of them. In 'Panty Raid', you have to sneak into the girls' dorm and steal five pieces of dirty laundry (specifically panties, hence the name) for Mr. Burton. If Mrs. Peabody spots you, she'll kick you out. 'Finding Johnny Vincent' has you sneaking into Happy Volts Asylum to rescue Johnny. You have to carefully sneak past the orderlies, or else they'll catch you and knock you out with a tranquilizer.
  • Stepford Suburbia: While Bullworth appears to be a normal urban community, it's practically a hell hole according to some of its denizens. Later it's confirmed that they're not so wrong as Jimmy and the player almost instantaneously find out or better yet realize.
  • Stock British Phrases: As used and abused by the preppies. They're not really British, though. Well, Tad isn't, anyway.
  • Straight Gay: Some boys are canonically bisexual, but none of them (except Gord) display any camp traits nor blatant attraction to boys.
  • Storming the Castle: Two examples, one figurative (the final mission) and the other literal: the nerds are holed up in an abandoned observatory lined with sniper's bluffs and cannons.
  • Stripperific: Zoe's townie outfit, by school standards. Her original character design by any standards.
  • Stuffed into a Locker: Played straight. You can do this to any character in the game.
  • Stuffed into a Trashcan: Also played straight. If you don't knock them out first, of course.
  • Student Council President: During the game, Ted and Earnest are competing to win the election for this position. One mission involves you having to protect Earnest from the jocks while he gives a campaign speech. It's never specified who wins.
  • Sweet Polly Oliver: Karen Johnson claims she disguised herself as a boy once so she could play sports.
  • Sympathy for the Hero: When taking on the Preps in their boxing club, everyone except Pinky will naturally be rooting against you and for their own members, but you can still hear them voicing occasional, grudging admiration for your performance with lines like 'Hopkins is surprisingly tough!'
  • Take That, Critics!: In a rather mild example, minor character Ray Hughes says 'They say kids imitate characters in video games. But I have yet to become a mustached plumber!'
  • Teens Are Short: The adults in this game are massive compared to most of the characters.
  • Teeth-Clenched Teamwork: In the mission 'Wrong Part of Town', Jimmy, Chad (a Preppie), and Algie (a Nerd) team up to escape the Greasers in a bike chase.
  • 'Test Your Strength' Game: You can play a strength game when you visit the carnival. To play, you must mash the A button to build up strength as Jimmy, the player character, swings back the mallet.
  • Theme-and-Variations Soundtrack: The main overworld theme has quite a number of variations: There's the intro version, the vehicle version, the mission version, the vehicle mission version, the tired version, the Leitmotif of the Non-Clique students and the Leitmotif of the Jocks.
  • This Is for Emphasis, Bitch!:
    Gary: Don't lie, Petey. Don't you lie. Because you know what we do to liars? We kick them in the BALLS!
  • Thriving Ghost School: Bullworth Academy has 61 students (65 if you count the prefects) when realistically a campus that size could support more. And only 11 of them are female. Bullworth also apparently has a monopoly on education in town since you don't see any other schools. No wonder the Townies hate Bullworth so much!
  • Timed Mission: Almost everywhere:
    • Several specific missions objectives (e.g.: entering Mr. Hattrick's garden during the questline about the Hattrick-Galloway feud, climbing the tree when you have to protect Edna's date with Dr. Watts, reaching the entrance of the auditorium before Earnest starts his speech, etc.) and minigames (e.g.: newspaper delivery) have a timer and are failed if the objective isn't completed.
    • Some of the classes. Math, English, and Geography are timed quizzes, Biology requires to finish a dissection before the end of a timer, and Photography is a timed mission to take a number of photographs, then go back to the classroom.
    • Most of the game is actually a giant timed mission. If Jimmy isn't in his bedroom at 2 a.m., he falls alseep where he stands, and then loses some of his stuff. Not only does the in-game clock constantly ticks in free roam mode, it also doesn't stop during most of the missions (exceptions include visiting the school at the beginning of the game, the Halloween pranks mission, and the boss fights).
  • Tiny Guy, Huge Girl: Jimmy's a head shorter than pretty much all of the girls he gains the affections of with the exception of Eunice. Gameplay-wise, the only characters the schoolgirls are programmed to make out with are all on the shorter side, with the exception of Bucky.
  • Token Minority:
    • Each clique has at least one girl and one black student (the Jocks being an exception, as they have two black students, and the non-cliques have three black students and six girls, seven with Zoe)
    • In addition, in every clique outside of non-clique students, one student will always be bisexual; The Bullies have Trent, the Preps have Gord, the Greasers have Vance, the Nerds have Cornelius, the Jocks have Kirby, and the Townies have Duncan.
    • Many characters have ambiguous ethnic backgrounds; Angie is implied to be east Asian (while both of the Yum Yum Market owners are obviously Chinese), Pedro, Luis and Edgar are implied to be Hispanic, and the Greasers bar two members are very likely Italian due to their surnames.
  • Tomboy: Zoe and Karen.
  • Tomboy and Girly Girl: Zoe, when compared to Jimmy's other girlfriends.
  • Totally Radical: The nerds, especially Algie.
  • Training from Hell: Mr. Burton insists on making every gym class this as well as every football practice.
  • Trophy Room: Jimmy's room gains a memento from pretty much every mission, side mission, collection quest, class mini-game and race he completes. By the end his bedroom is filled to the brim with the trophies of all his accomplishments. He can even buy stuff like posters too.
  • TV Genius: The Nerds.
  • Twofer Token Minority: Cornelius Johnson is black and bisexual.
  • Ungrateful Bastard: Not only do the Nerds generally treat Jimmy like hired help and have to be challenged before they'll admit Jimmy to their clubhouse, but when they think they don't need him anymore, they abruptly cut ties with him for no apparent reason and have to be reined in the old-fashioned way.
  • Unusually Uninteresting Sight: The lack of reaction to Gary having the Townies burn down the gym and almost murder several jocks in broad daylight is incredibly jarring. The fire is never even mentioned again after the mission,the jocks continue to attack Jimmy on sight even after saving their lives, and Gary and Gurney don't get in trouble for it whatsoever.
  • Unwinnable by Mistake: It's possible to break the game and make it unwinnable during the first mission. If Jimmy hits Gary by mistake during a fight, he'll turn hostile, thus completely messing with the dialogs and scripts he's supposed to follow when he's Jimmy's guide through the school. Since the game doesn't autosave, doesn't allow you to start again a mission, and the manual savepoints are enabled later, it basically means that you'll have to start from the very beginning.
  • Updated Re-release: Bully: Scholarship Edition for the Wii, Xbox 360, and PC. This version adds new missions, classes, characters, unlockable items and clothing, and a two-player multiplayer mode.
  • Urban Segregation: The wealthy districts of Old Bullworth Vale and Bullworth Town are cleanly separated from the poor ones of New Coventry and Blue Skies Industrial Park by an elevated railroad trestle, making New Coventry and Blue Skies 'the wrong side of the track' both figuratively and literally.
  • Videogame Cruelty Potential: Quite a bit, as you might gather:
    • Jamming a prefect's face into a toilet and escaping unscathed is one of the more satisfying accomplishments in gaming.
    • If you manage to knock out all the prefects or cops, there's nothing stopping you from gunning down everyone in sight with bottle rockets and potatoes, regardless of age or gender.
    • Block the exit to the boy's dorm with marbles, then pull the fire alarm. The gullible students will bolt to the door, trip repeatedly on the marbles and randomly attack each other. Hilarity most certainly does ensue. And if you hide in the trash can, they'll randomly attack each other instead of you.
    • You can get away with anything in the boy's dorm because authority figures never spawn inside. Because of a programming quirk, Angie Ng will sometimes spawn in there during Chapter 3. You do the math.
    • Stand in your dorm room at the edge with a slingshot or fire extinguisher. As people walk by, spray them or shoot them. The idiots don't think to go in your dorm room and get you. You can also do this with fireworks or other stuff, but you'd probably want to be careful about it accidentally bouncing off the doorway and hitting you.
    • Try climbing the trellis in back of the school (facing the athletics building and prep dorms). From that ledge, you can snipe anyone you want with the super slingshot (the one with the scope) and watch the Prefects, etc., spawn. And you can then snipe them. However, they can't climb the trellis, so you can shoot to your heart's content from there in total safety then wait for the meter to go down before you descend.
    • Note that if you get caught too many times (or for too serious an offense), you must play a 'Detention' minigame until you get it right. Each time you do so, it gets harder. Completing all of the detention services is the only way to unlock the prison uniform outfit.
    • Fun little game: Pull out your potato gun. If you aren't in town, go there. Wait in the middle of the street. Now when a car stops, jump on the hood. When the person driving it comes out, nail them in the face as much as needed to get them down. Now you cannot be one-shotted by police when they come to get you. As long as you have health, they throw bricks, you can stay up there the entire time and just shoot anybody with your toys. It appear to be a good-bad bug. You can jump on school receptionist's desk and you will still be ungrabbable.
    • If the player unlocks the Rubberband Ball, by collecting all the rubberbands, they can use it against anyone.
    • You can shoot/beat up on the dog in one of the detention areas until he runs away.
    • When you enter the gym, you'll occasionally find two students playing game of catch with a football. If the two students are from different cliques (ex. one Greaser and one Preppy), you could have some fun with them. Give one student a wedgie the moment the other student throws the football. This will distract them from catching the ball, and they'll end up getting hit in the face with it. They'll suddenly get angry at the student that threw the ball and will start a fight with them.
    • There's an easy way to get rid of the female authority figures in the girls' dorm. Once you're in the building, do something that will alert them (ex. hit a girl) and make your way into a random bedroom. Stand on top of a bed (preferably on a pillow) and the women won't be able to reach you. That's your chance to take them out with your slingshot. Once they're knocked out, you could do pretty much anything in the dorm until the authority figures respawn.
  • Video Game Cruelty Punishment:
    • Feel free to fight among your own age group all you like... but hit girls, little kids, adults, or prefects, and the game will immediately turn your wanted bar full red, meaning if a cop, prefect or teacher so much as touches you, you're busted immediately, do not pass go. What's more, hitting girls, little kids, and adults will cause prefects or police to spawn near you and charge immediately.
    • Extremely rare for this type of game, this punishment holds true for everyone, not just you - If an enemy accidentally hits an adult, little kid, or prefect, The Law will spawn nearby and go after them. The lone exceptions are scripted interactions, such as a bully taking a little kid's textbook and hitting them with it.
  • Virtual Paper Doll: While Jimmy isn't quite as customizable as CJ was, you can still dress him in a wide variety of clothes (sure, there's a dress code, but it's not enforced that strongly). And once Chapter 2 begins and the school gates open up, you can go to a barber and choose from a few 'tough guy' style haircuts. And once Blue Skies Industrial Park is opened up in Chapter 5, you can get tattoos.
  • Weapon Jr.: The available weapons in the game are things like firecrackers, spud guns, bottle rocket launchers, slingshots, itching powder and stink bombs.
  • Where the Hell Is Springfield?: It's never explicitly stated in the original game, but it's widely believed that Bullworth was in New England. The back of the Scholarship Edition packaging confirms that it's indeed in New England.
  • White Anglo-Saxon Protestant: Played up by the preps.
  • Wide Open Sandbox: While in the first chapter of the game, the player can only explore Bullworth Academy, the second chapter opens up the school gates to allow the player freedom to explore and complete missions in the entire town of Bullworth.
  • Would Hit a Girl: Jimmy can do this if the player wants to. However, the game discourages it by giving a maximum trouble meter, and there are no reason to do it anyway, since the girls never attack Jimmy (no matter which clique they belong to). Earlier in the game's development, the consequences for violence against girls were milder and it was even possible to bully them.
  • Wrestler in All of Us:
    • Russell Northrop, Juri Karamazov, and Luis Luna all use pro wrestling moves when they fight.
    • Derby and Bif avert this, and in fact are immune to wrestling attacks, because Preppies don't fight that way.
  • Wretched Hive: Bullworth Academy is the wretched hive of fictional video game schools. Its student body is composed almost entirely of liars, cheats, bullies, snobs, sluts, jerks, sociopaths, and backstabbers. Honestly, Pete and a select few of the non-clique students are the only good pupils there. Also, most of the staff is corrupt or extremely bitter, of course.
  • You ALL Look Familiar:
    • Averted, at the cost of there being only about sixty students and ten teachers in the entire school, all appearing at multiple locations at the same time. This greatly accentuates the game's Catharsis Factor, since if another kid gets one over on you, you can track that specific kid down and whoop his ass for it instead of having to settle for a random lookalike.
    • In individual missions, some characters may appear multiple times with others not at all. A mission early in the game, for example, has Troy Miller appear three different times and Davis White appear twice, while Ethan Robinson, Tom Gurney and Wade Martin don't appear at all.
  • You Leave Him Alone!: Jimmy has special dialogue that could be triggered whenever you witness someone bullying someone else. They're mostly along the lines of 'Leave him/her alone!' or 'He's my friend!'
  • Your Mom: Gary, you really shouldn't have said that...

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