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Apr 08, 2014 When ordinary means of law enforcement are not an option, there is a group that is called upon to dole out justice to those that believe they are above the law. This highly-regarded and specially trained unit is SWAT. In SWAT 4, you are the element leader of an authentic Special Weapons and Tactics team within the big city where danger looms large.
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MegaGames - founded in 1998, is a comprehensive hardcore gaming resource covering PC, Xbox One, PS4, Wii U, Mobile Games, News, Trainers, Mods, Videos, Fixes, Patches. SWAT 4 is a tactical first-person shooter video game developed by Irrational Games and published by Vivendi Universal Games. The game was released on April 5, 2005 in North America and April 8, 2005 on PAL countries for Microsoft Windows and Mac OS X.
SWAT 4 is a tactical first person shooter video game developed by Irrational Games and published by Muhammad Niaz Games on FEB 16, 2014. SWAT 4 uses the concept of authorized and unauthorized use of weapons. Most situations require the officers to give the suspect a warning to give them the chance to surrender. Shooting without warning is considered unauthorized use of force or deadly force, depending on whether the player kills the suspect. A non-compliant suspect that does not point his weapon at another person may not be lawfully shot. A single unauthorized use of force deducts 5 points, while deadly force deducts 10 pointsin addition to the loss of score because of not taking suspects alive. Shooting without warning is allowed if the suspect is pointing their weapon at a hostage or a SWAT team member or if they open fire. Suspect reactions to warnings differ some may attempt to hide and set up an ambush, some immediately surrender, others will flee and some will open fire. Some suspects may also pretend to surrender and open fire or run. If a hostage is killed, the mission is automatically deemed a failure.
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The characters in SWAT 4 are easily injured. Even though all members of the element are equipped with armor, they can be incapacitated quickly. If the player is incapacitated, then the mission ends in failure. Lightly wounded players suffer gameplay penalties depending on injury locations. Leg injuries result in a limp, and arm injuries result in loss of accuracy.
System= Pentium IV CPU 1.4 GHz
RAM= 512 MB
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